Let the Mage first be familiar with the Wizard's Mark.
He shall next select a place wherein to lay a trap for his victim, where the victim walks often.
The Mage shall then enflame himself with his Rage and draw a Glyph of Destruction in the chosen space.
He may attune the Glyph to his target in particular, or to anyone who crosses it unknowing.
The Glyph may also be drawn upon an object to be laid in the victim's path. A particularly evil trick is to draw the Glyph upon a piece of money and leave it for the victim to find.